Danchi junrei

Title: Danchi junrei (団地巡礼)
Author and Photographer: Ishimoto Kaoru (石本 馨)
Publication Year: 2008
Publisher: Futami Shobō
Pages: 176

I learned about this book while doing research on the manga Hot Gimmick, which is about teenage romance and social hierarchies in company-owned danchi housing. If a certain living arrangement exerts such a strong influence on people’s lives that it can determine patterns of everyday interaction, I wanted to know more about what these danchi actually look like.

Danchi are apartment complexes. Unlike the stand-alone manshion apartment buildings found everywhere in the urban centers of Japan, danchi are sprawling arrangements of buildings situated in more peripheral locations such as suburbs and commuter towns. As seen from the windows of passing trains, danchi are almost monstrous, and I’ve always counted myself lucky to not have to live in one. After reading Danchi junrei, though, I’m now jealous of the people who have had the experience of living in a danchi.

In Danchi junrei, or “danchi pilgrimage,” professional photographer Ishimoto Kaoru takes the reader along on his journeys into danchi complexes of various sizes and layouts. His pictures don’t beautify the buildings, but he does give the reader a sense of the charm and livability of the danchi he visits. Although the buildings themselves, which were constructed in the housing boom of another era (usually the late fifties), are often dilapidated, the backyards and balconies and inner courtyards and playgrounds of these danchi are filled with children, pets, greenery, and the evidence of the daily lives of the people who live in the complex, from hanging laundry to bicycles to discarded toys to graffiti.

Of course, this is when there are people living in the danchi at all. Over the course of his pilgrimage, Ishimoto also visits complexes that are nearly abandoned, fully abandoned, or already demolished at the time of printing. Some of these danchi have historical significance, such as a structure in Daikanyama built in 1927 that was one of the first modern apartment complexes in Japan. Some of them, such as the “ghost danchi” in Meguro, are associated with urban legends and famous among people into haikyo, or the exploration of abandoned buildings. Although these derelict danchi are covered with rust and mold, they’re surprisingly well preserved, and one might think that people could still be living there were it not for the rampant, jungle-like plant growth that has filled the open spaces and started to encroach into the buildings themselves.

Ishimoto’s photographs are enhanced by his text. Each photograph is accompanied by an unobtrusive one-line description, and each set of photographs is introduced by a short paragraph of flavor text. What I really enjoyed reading, however, were the one-page descriptions of each danchi, which would usually include the history and occupancy status of the complex as well as any rumors that Ishimoto had picked up from fellow danchi enthusiasts or just people living in the neighborhood of the danchi in question. Ishimoto also describes his own experiences of walking around each danchi, which tend to be particularly interesting when the complex has been abandoned.

Ishimoto is an engaging writer, and the undoctored feel of his photography gives the reader a sense of proximity that wouldn’t be possible with more polished-looking set pieces. Danchi junrei is urban exploration at its finest, and I surprised myself by enjoying the book so much. I highly recommend it to people interested in Japanese cities and architecture. I might also recommend it to people interested in Japanese aesthetics, because you can’t get any more wabi-sabi than a deserted apartment complex slowly going to seed on the borders of Tokyo.

I should mention that Ishimoto ventures out of the greater Tokyo metropolitan area as well. Here are two examples from the end of the book…

Hatarake Kentauros

Title: はたらけ、ケンタウロス!(Hatarake, kentaurosu!)
Artist: est em (えすとえむ)
Year Published: 2011
Publisher: Libre Shuppan
Pages: 160

Hatarake Kentauros is a one-shot manga by the BL author est em that contains eight stories and a kaki-oroshi (a short afterward section created especially for the tankōbon publication). The subjects of these stories are centaurs trying to make a living in contemporary Japan. The first four stories are about a salaryman centaur named Kentarō, the challenges he faces at work and while commuting, and his relationship with his human co-worker. The fifth story is about a centaur who wants to apprentice at a soba shop but can’t fit into the kitchen and is assigned delivery work instead. The sixth story is about a centaur craftsman who makes shoes even though he can never wear them, and the seventh story is about a centaur model who becomes depressed because his lower half is always replaced with human legs in Photoshop. The eighth story is about a young centaur graduate who is nervous about moving to Tokyo and beginning work at his first job.

The world created by est em in Hatarake Kentauros is largely homosocial; and, although nothing is ever expressly stated, the reader is encouraged to think of the male protagonists of the stories as gay. The salaryman Kentarō misses a day of work due to a cold and is visited by his male coworker, who prepares noodles while making observations on Kentarō’s kitchen, which was built to accommodate a centaur. The apprentice soba chef ends up bonding with an attractive apprentice ramen chef, and the two decide to open a portable street stall together. The centaur shoemaker rescues the son of his employer from an arranged marriage, and the two grow old together while operating their own business in a different city. The bonds between these male characters are gentle and subtle but no less powerful for not including overtly romantic or sexual elements.

What I like about the stories in Hatarake Kentauros is that they avoid a facile allegorical application of social justice by disallowing a one-on-one correspondence between “centaur” and “gay.” Although they’re just as “human” as anyone else, the centaurs created by est em are most definitely “other.” They’re too large to fit into crowded elevators. There are special lanes for them on the streets because they can’t ride in cars. They need to eat large quantities of food, and they have separate toilets. Centaurs aren’t just different from humans in terms of the shapes and sizes of their bodies; they also live for hundreds of years and take almost fifty years to mature into adults. It is therefore difficult to map categories of real-world otherness, such as gender, race, ethnicity, and nationality, onto est em’s centaurs. The reader is thus able to understand the characters in Hatarake Kentauros not just as platonic symbols but also as individuals.

At its core, Hatarake Kentauros is about the stories of individuals. It’s not about social justice or about men in love with other men. est em’s Equus (released at the same time as Hatarake Kentauros), on the other hand, is much more raw. In my opinion, it’s also more artistic. Some of the book’s stories have almost no dialog, and the impressionistic yet forceful lines with which the centaurs of Equus are drawn emphasize their muscularity and masculinity. These centaurs are sexy – especially when they’re having sex with each other. The stories of Equus do not limit themselves to contemporary Japan but look back to other times and places in which centaurs lived freely in the wilderness apart from human habitation or were inherited from father to son like slaves. Equus makes a clear connection between otherness, sexiness, sexualization, and discrimination, and it’s not afraid to hit the reader where it hurts.

I could write much more about Equus and Hatarake Kentauros, but, to make a long story short, these two manga are brilliant, genius-level works. If you can read Japanese – and even if you can’t read Japanese – it’s absolutely worth the ridiculous shipping rates of Amazon.co.jp to import these two books from Japan.

ETA: Hatarake Kentauros will also be available via JManga starting on Thursday, April 19.

Nemuri

Title: ねむり (Nemuri)
Author: Murakami Haruki (村上 春樹)
Illustrations: Kat Menschik
Publication Year: 2010
Publisher: Shinchōsha
Pages: 95

Every once in awhile, someone will ask me for advice on how to start reading literature in Japanese.

…Okay, I’m just kidding. No one has ever asked me that.

But I wish someone would, because then I could tell them about how Murakami Haruki is one of the easiest Japanese writers to read in the original Japanese language. His critics have said of him that reading his writing is like reading American English translated into Japanese. I think that’s supposed to be a bad thing; but, if you’re a reader of American English without a lot of experience reading Japanese, that sort of “translated” style is a godsend. Murakami’s sentences are relatively short and don’t have an unmanageable number of clauses, his paragraphs begin and end in reasonable places, the reader can easily differentiate between subject and object, his usage of idiom is generally familiar to someone who speaks English, and – best of all – he doesn’t use all sorts of crazy, high-level kanji.

This is not to say that Murakami’s style or stories are childish and simplistic. Rather, Murakami has a unique style, and that style is very accessible to people used to reading American English. Murakami’s system of allusive references should also be familiar to anyone who has grown up outside of Japan and has a passing familiarity with cultural figures from John Lennon to John Irving. I don’t mean to suggest that Murakami’s writing is some sort of hodgepodge amalgamation of Western culture, though, as his imagery and analogies and narrative structures are definitely his own.

Another nice thing about Murakami Haruki is that he has written a ton of short stories. These short stories have been collected into small, inexpensive books like Barn Burning and The Second Bakery Attack, but single stories are occasionally published individually in larger hardcover editions. “Nemuri” (translated as “Sleep” in The Elephant Vanishes) is one of those stories. It was originally published in 1989 in the collection TV People; but, when the German publisher DuMont issued an edition of the story with illustrations by Kat Menschik, Murakami edited and updated the story so that a similar art book quality edition could be published in Japan. Such an edition was published, obviously, and it’s gorgeous.

The story itself is interesting as well. The female first-person narrator once experienced a bout of insomnia in college, but she got over it and went on to marry a dentist and become a housewife. After having a kid and living with her family for several years, the protagonist’s life has fallen into a pattern of comfortable routine. One night, however, she experiences a terrifying case of sleep paralysis and wakes up to find that she is no longer has any physical urge to sleep. She tries to go back to bed, but she is simply not tired. She therefore pours herself a glass of brandy and begins reading Anna Karenina. The next night, she’s still not tired, so she continues not to sleep while staying up all night reading. Two nights turn into two weeks, and the narrator’s thoughts range from her daily life to the value of literature to how sleep works to the nature of life itself. Eventually, her musings on life turn into musings on death, and the narrative tension mounts until the story reaches and strange and disturbing conclusion.

Despite its unaffected language and seemingly flat surface, Nemuri possesses a very literary flavor and rewards slow and careful reading. Kat Menschik’s surreal and striking illustrations, which are loosely based on the text, offer another layer of possible meaning and interpretation. If you’re looking for a good place to start reading Japanese literature, then, I would venture that Nemuri is as good of a place to start as any. The Japanese characters are clear and sharp and large enough to read easily, the textual layout isn’t too dense on the page, and there are enough chapter breaks and illustrations so that even the slowest reader will feel as if she is making good progress through the book. The meta-textual elements implicit in the discussions of Anna Karenina are oddly motivating for the reader as a reader, and the story itself is fantastic and compelling. The whole package is just about perfect. Even if you’ve already read the story in TV People, it’s still worth picking up a copy of Nemuri if you see it on your next trip to a Japanese bookstore.

Dōjinshi (Part Three)

By adding scenarios, suggesting alternate endings, offering different interpretations of characters, and by allowing the reader to view the original work in a different narrative tone or context, dōjinshi challenge the authority of the original works (原作) on which they are based as monolithic entities reflecting the specific and singular vision of an auteur. Instead, they raise the possibility of a plurality of receptions and interpretations, perhaps as many as there are viewers. In other words, the intentions of the director – not to mention those of the producer, the screenwriter, and all the other artists involved in the production of a film – effectively disappear as soon as a work enters the eyes and hands of an audience. In fact, I believe a film (or any text) is interesting to an audience precisely because it is capable of multiple meanings and interpretations.

Fan works like dōjinshi can be used to explore these multiple meanings, building and adding on to the original work, if not openly defying it. Moreover, in breaking down and rebuilding the original text, dōjinshi also raise the possibility of disassembling other conventions, such as those of genre and sexuality. I personally believe that artists use dōjinshi to fill in the gaps created by the original text in a way that will make the text satisfying to them as intelligent adults seeking a more nuanced story and more complicated, three-dimensional characters. In this way, the bathhouse of Spirited Away becomes a brothel, and the relationship between Howl and Sophie comes to have a sexual component. The characters of a children’s movie like Ponyo on a Cliff by the Sea, which are necessarily seen from a child’s perspective, take on adult attributes, like worries relating to parenting. Therefore, I believe that dōjinshi both show appreciation for a film (or television series or novel or video game) and challenge it, augmenting and replacing the elements given by the auteur (or artist or author) with personal and individual interpretations and desires.

This short series of essays has probably raised more questions than it has answered. I would therefore like to give the titles of several books and articles that expand on the topic of dōjinshi and explore it in greater depth. Sharon Kinsella’s Adult Manga: Culture and Power in Contemporary Japanese Society gives an overview of the dōjinshi market and how it functions. Henry Jenkins’s seminal study Textual Poachers: Television Fans and Participatory Culture offers many interesting insights on the value and implications of fan culture in general. Matthew Thorn has a thought-provoking article entitled “Girls and Women Getting Out of Hand: The Pleasure and Politics of Japan’s Amateur Comics Community” in an anthology dealing with Japanese fans of all persuasions called Fanning the Flames: Fans and Consumer Culture in Contemporary Japan. For a more casual reader, Frederik Schodt’s classic Dreamland Japan: Writings on Modern Manga remains invaluable. Perhaps the best reference, however, is the Wikipedia article on dōjinshi, which provides an excellent summary of the major issues related to the art form, lists numerous dōjinshi artists and circles (like CLAMP) who have gone on to become successful professionals, and links to many other online sources, including a lengthy essay on copyright issues.

Finally, for those of you who are interested in getting your hands on actual, authentic dōjinshi, I suggest spending some time browsing on eBay (your search term is “doujinshi”). In fact, I heartily recommend it. Many dōjinshi are beautifully published, beautifully illustrated, and beautifully written; and, in my opinion, their status as one-of-a-kind art objects only adds to their value.

Part One
Part Two

Dōjinshi (Part Two)

I would like to begin by examining two dōjinshi based on Studio Ghibli’s film Spirited Away. The first work, Yuya sōshi (油屋草子), focuses on the romantic relationship between Haku and Chihiro in three short stories. In the first story, Chihiro goes outside on a snowy night to deliver blankets to her parents in the pig barn. She passes out from the effects of the cold wind and is rescued by Haku. The events of the second and third stories take place after the end of the film. In the second story, an older Chihiro follows her baby brother through a familiar tunnel and returns to a world she had forgotten. She and her brother are rescued by Haku, who tells Chihiro that she must not look at him lest she remain in his world forever. After making sure that her brother is able to return home safely, Chihiro turns to look at Haku, thus sealing her fate. The third story, an alternate possibility, involves Haku making a decision of his own to journey to the human world to visit Chihiro. Throughout this dōjinshi, the characters are drawn in the Studio Ghibli house style, and a great deal of care is given to maintaining the tone and worldview of the original film.

In Senya ichiya (千夜一夜), a darker interpretation of Spirited Away is presented to the reader. The artist of this dōjinshi associates Yubaba’s bath house with traditional Japanese hot spring inns, which generally employed or were associated with female entertainers who would attend guests privately after dark. In this dōjinshi, Yubaba arranges for the young serving maid Rin to attend to the private needs of one of the bath house customers, a strange, hoary creature with many tentacles. At the last moment, Haku appears and offers himself in Rin’s place, ordering her to flee as he submits to the god. This dōjinshi thus explores the relationship of the characters before the arrival of Chihiro, as well as the more disturbing implications of a bath house for the gods staffed by people who are effectively slaves to its owner. Although the art of this dōjinshi is clearly influenced by the Studio Ghibli style, it takes on more lush and erotic tones, as is appropriate to its subject matter.

Many of the dōjinshi based on Howl’s Moving Castle deal with the continuation and outcome of the romantic relationship that develops between Howl and Sophie during the course of the film. These dōjinshi contain many confessions of love and many first kisses. Other dōjinshi emphasize the sexual tension between the two characters, which is notably absent in the film. Since Sophie is a shy girl who turns into an old woman whenever she becomes overly embarrassed or loses her self confidence, dōjinshi artists have speculated that Howl might have some trouble getting her into bed for the first time. These artists turn to scenarios suggestive of rape, which capitalize on the characterization and appeal of Howl as someone who loses control of himself in moments of intense emotion and stress. Other artists merrily suggest that Sophie hides all manner of illicit desires under her seemingly retiring exterior.

Finally, a piece titled Honogurai umi no soko kara (仄暗い海の底から), which is based on Ponyo on a Cliff by the Sea, is an example of what is called a “gag” (ギャグ) dōjinshi, which eschews any sort of sustained narrative in order to make jokes about and poke fun at the original work. This particular dōjinshi is centered around the comic figure of Fujimoto, the scatterbrained wizard who is Ponyo’s “father.” It is drawn in a style that references the Studio Ghibli house style but exaggerates the comedic aspects of the characters and their interactions with one another. These interactions mainly involve the attempts of the awkward and socially inept Fujimoto to act as some sort of father figure to the now human Ponyo, who continues to be as willful and energetic as always. Other jokes lightly suggest sexual undertones completely absent from the original film. One short story interprets the intense private conversation shared between Sōsuke’s mom Lisa and the sea goddess as being about the deliciousness of ham. Fujimoto, seeing the hungry look in the ladies’ eyes, misinterprets their conversation in a humorous way.

Part One
Part Three

Dōjinshi (Part One)

In a short series of essays, I would like to discuss Japanese dōjinshi (hereafter unitalicized) based on the work of Japanese director Miyazaki Hayao. I would also like to examine the relationship between fan works and the concept of auteurship. First I will give a brief explanation of what dōjinshi are and the place they occupy in Japanese subculture. Second, I will provide examples of several dōjinshi based on Spirited Away (千と千尋の神隠し), Howl’s Moving Castle (ハウルの動く城), and Ponyo on a Cliff by the Sea (崖の上のポニョ). Finally, I will explore the hermeneutical relationship between these dōjinshi and the original texts on which they are based, as well as the relationship between auteurs and fan creators.

Dōjinshi (同人誌), a word that might be glossed as “fan works,” or “fan manga,” are self-published, small-scale publications written by fans and for fans of a particular work (be it a movie, a book, a television series, or a video game) or of a particular romantic pairing possible within that work. For example, there are many dōjinshi based on J.K. Rowling’s young adult fantasy series Harry Potter, and many of these Harry Potter dōjinshi focus on a specific romantic couple, such as that formed by Harry’s two friends Ron and Hermione. As in the realm of American fan fiction, many dōjinshi explore the possibility of an alternate outcome of the events in the story of the original work. This leads, for example, to dōjinshi dealing with the formation of a romantic relationship between Harry and Hermione, or perhaps between Harry and his male rival Draco. Unlike American fan fiction, however, the vast majority of Japanese dōjinshi employ both the form and the conventions of manga. In the rare case that fan fiction is published as a dōjinshi, it is often accompanied by illustrations that are either drawn by the writer or by an artist commissioned by the writer.

Since the production of manga is a labor-intensive process, most dōjinshi artists operate within what are called “circles” (サークル), or groups. Although there are a number of “individual (個人) circles” consisting of only one person, most circles are made up of two or more people. The division of labor takes different forms within different circles. In some cases, the work of two or more artists operating separately from each other will appear in the same publication, while in some cases, secondary artists will help the primary artist with things like background detail and the application of screen tone. In many other cases, different teams of artists will publish different dōjinshi under the same circle name. In any case, a dōjinshi is just as likely to be attributed to a circle as it is to be attributed to a specific artist. On the back cover of this dōjinshi, we can see both the circle name and the names of the two artists who contributed to this particular work.

One of the main reasons why artists who create dōjinshi continue to operate within the circle system despite the prevalence of labor-saving digital artistic tools like Photoshop and individual-centered communication networks like deviantART is the continuing popularity of conventions like Comiket (コミケット), short for “comic market,” a three day event held biannually at Tokyo Big Sight. The first Comiket was held in 1975; and, since then, attendance at each event has risen from several thousand to several hundred thousand. Comiket is primarily an event for the purchase and selling of dōjinshi. Since there is a limited amount of space for dealers, many fledgling artists participate in events like Comiket as members of a circle, which gives them a greater chance of acquiring a dealer’s table. Although Comiket is the largest convention of its kind, numerous dōjinshi conventions occur throughout the year all over Japan. A notable example is the Comic City convention in Osaka.

Aside from these conventions, dōjinshi may be acquired year-round at chain stores specializing in used manga (such as Mandarake) and dōjinshi specialty stores, which tend to be located in major urban shopping districts, like Ikebukuro and Akihabara in Tokyo and Den Den Town in Osaka.

Dōjinshi specialty stores like K-Books tend to fall into two divisions, which reflect the preferences of the two main demographic groups of dōjinshi consumers. These two divisions are “meant for boys” (男性向け) and “meant for girls” (女性向け). Dōjinshi meant for boys are typically heavily pornographic in nature, and dōjinshi meant for girls generally focus on homosexual romantic relationships between male characters. This genre of dōjinshi (and, increasingly, mass market manga) is known as “B.L.,” which is an acronym for “boys’ love.” The line dividing “meant for boys” and “meant for girls” is not sharply drawn, however, are there does exist a large category of general audience dōjinshi that does not expressly cater to the conventions of either category.

Part Two
Part Three

Yotsubato!

Title: よつばと!(Yotsuba to)
Artist: あずまきよひこ (Azuma Kiyohiko)
Publication Year: 2003 (Volume 1) – 2009 (Volume 9)
Publisher: 電撃コミックス (Dengeki Comics)
Pages: 225 (per volume)

Let me get this out of the way first: Yotsubato! has no story. It is not “about” anything. There is no point. It does not go anywhere. The manga could be classified as falling within the genre of comedy, but it doesn’t really try to be funny. The reader never really learns anything about the characters, and the relationships between the characters show almost no development. Nothing important or exciting happens.

Let me also get this out of the way: Yotsubato! is one of my favorite manga in the whole wide world.

I have been fond of Azuma Kiyohiko’s four-panel manga Azumanga Daioh ever since the translation was released in America in 2002. I also enjoyed the anime based on said manga. When defunct American manga publisher ADV Manga started releasing translations of Yotsubato!, Azuma’s new project following the completion of Azumanga Daioh, I picked up the first volume immediately. Unfortunately, I found myself disappointed. It wasn’t a fun manga to read. I didn’t get it. The dialog was translated in a way that was supposed to be wacky and zany, but I didn’t think the manga itself was that funny. The art was a little weird, too. A year later, in 2007, I went to Japan to find Yotsubato! featured prominently at almost every major bookstore in Tokyo and Yokohama – most memorably at the Tsutaya in Shibuya, which had an entire wall devoted to Yotsuba paraphernalia. The cover of the Japanese publication of the manga was approximately five hundred times more appealing than the cover of the translation, so I picked up a copy. While reading it on the train home, I fell in love.

Yotsubato! follows the daily life of a five-year-old girl named Yotsuba. Having been orphaned on an island somewhere outside of Japan (the circumstances are never made clear to the reader), Yotsuba has been taken in by a man named Koiwai, who seems to be in his late twenties or early thirties and makes his living as a translator. At the beginning of the first volume of the manga, Yotsuba and her adopted father move into a new house in the suburbs of a city assisted by Koiwai’s friend Jumbo, a florist with a preference for Hawaiian shirts whose name reflects his comically enormous stature. After moving in, Yotsuba and Koiwai (and Jumbo, who visits from time to time) become friends with the family living next door, which consists of a mother, a daughter in college, a daughter in high school, and a daughter a year or two older than Yotsuba (the father of the family never makes an appearance). Although other friends of Koiwai and the next-door neighbors are occasionally introduced, Yotsubato! mainly revolves around this core set of characters and their interactions. The manga moves slowly from day to day. Over the course of nine volumes, its leisurely pace has taken it from the middle of summer to the very beginning of fall.

What I love about this manga is this very slowness. I wouldn’t describe this work as “contemplative,” however; Yotsuba herself is very curious and energetic, and her adopted father is something of a character as well. There is nothing boring about the manga, but its focus on the mundane allows the reader to take a step back from his or her own presumably hectic life and enjoy an endless summer full of daytrip adventures and small discoveries. This is not to say that Yotsubato! somehow resembles something like My Neighbor Totoro. The manga is written from an adult perspective, and the reader is constantly encouraged to identify with the people who surround Yotsuba rather than with the girl herself. The occasional jokes that the manga makes are sophisticated, and the adult speech and relationships are not sanitized or downplayed.

The attention to detail expressed in every aspect of the manga finds its most visible outlet in its gorgeous artwork. As I noticed when I first read the manga in America, it takes Azuma several chapters to settle on his character designs, which are drawn in his unique style. The rest of the visual realm, however, is drawn in an almost photorealistic way, from the tiniest detail of the interior architecture of Yotsuba’s house to the products lining the shelves of a neighborhood convenience store. Aside from the shade of Yotsuba’s unique hair, there is almost no screen tone used in the manga; everything is conveyed in understated ink work, which miraculously never clutters the page or busies the panels. The slightly cartoonish characters provide a pleasing contrast to this sort of detailed background. I feel like the background art in this manga captures the essence of a Japanese suburb far away from Tokyo; so, even while I was reading this manga in Yokohama, it made me feel nostalgic for living in Japan.

I suppose you could say that I enjoy this manga because of its pace, its narrative tone, and its art. I’m not really sure, though, what makes Yotsubato! different from any other “slice of life” manga, but it is different. I have said before that I think manga can be considered literature, but Yotsubato! is not literature. It is a masterwork of an entirely different medium of artistic expression. Really, I think Yotsubato! stands alongside the works of Urasawa Naoki and Asano Inio as an exemplar of what manga is capable of.

Although I am a great believer in translation, I feel that Yotsubato! is much more enjoyable in the original Japanese. Thankfully, even beginning students of Japanese should not find the dialog in the manga to be prohibitively difficult. For those readers who have no Japanese language background, however, a new English translation of the manga is currently being published under the title of “Yotsuba&!” by Yen Press.

I think the following two pages demonstrate the style of the manga. In the middle of a late summer typhoon, Yotsuba runs into the storm to warn her next door neighbors to be careful. In her haste, she forgets her umbrella, so her adopted father runs after her to give it to her. Upon catching up with her, he finds her already drenched, so….

Keritai Senaka

Keritai Senaka by Wataya Risa

Title: 蹴りたい背中
English Title: “The Back I’d Like To Kick”
Author: 綿矢りさ (Wataya Risa)
Publication Year: 2003 (Japan)
Pages: 140

Wataya Risa made waves in 2001 when she became the youngest writer to win the Bungei Prize (文藝賞), a prestigious award managed by the literary magazine Bungei. She won the award for her debut novel Install (インストール), written while she was a senior in high school. After graduating from high school, Wataya entered Waseda University and began work on her second novel, Keritai Senaka. This novel would win her the Akutagawa Prize (芥川賞), the single most prestigious literary award in Japan. At the age of nineteen, Wataya became the youngest author ever to receive this award.

So, what’s all the fuss about? In a market dominated by pop fad writers like Yoshimoto Banana and Yamada Amy, it’s easy to be skeptical. You’ll have to take my word for it, though, when I say that Wataya is the real deal. Her prose reflects the background and personality of her high school aged narrator while still managing to maintain a definite literary tone. Her descriptions of people and places are vivid and artistic, and her introspective examination of memory and interpersonal dynamics are sure to resonate with anyone who’s old and yet young enough to be able to look back on high school with both bitterness and nostalgia.

The novel’s plot centers around the lone wolf narrator Hachi, her changing relationship with her best friend Kinuyo, and her developing relationship with a strange boy named Ninagawa. Hachi and Kinuyo have just graduated from middle school, and Hachi is disappointed that Kinuyo has become popular with a new group of friends in high school. Left to her own devices, Hachi is drawn to Ninagawa, a fellow outcast who steadfastly refuses to have anything to do with other people. When Hachi mentions that she’s met the fashion model with whom Ninagawa is obsessed, he latches on to her, and she finds herself introduced to his strange otaku fantasy world, which ultimately provides a means for her to re-affirm her relationship with Kinuyo.

Although it’s debatable whose back Hachi wants to kick, the back that she does kick (twice) belongs to Ninagawa. Don’t let yourself think for one second, however, that this book is about a high school romance between the two. The somewhat twisted relationship between the them is exquisitely complicated and yet imminently understandable, even if you can’t quite put your finger on why. One of the main appeals of this novel, in fact, is the challenge of decoding Hachi’s feelings towards Ninagawa. Perhaps the other main appeal is trying to understand one’s own feelings, as the reader, concerning Hachi (and, by extension, oneself at her age).

Unfortunately, this novel has yet to be translated. For those of you studying Japanese, however, you will be pleased to find that Wataya’s prose is very accessible. The book can easily be finished in three or four sittings. If you’ve been looking for a book to serve as a gateway into Japanese literature, please allow me to recommend Keritai Senaka.

Neko Nabe

Neko Nabe, by Okumori Sugari

Title: ねこ鍋:みちのく猫ものがたり
English Title: “Neko Nabe: A Tale of Cats in the Northern Provinces”
Author (and Photographer): 奥森すがり (Okumori Sugari)
Publication Year: 2007 (Japan)
Pages: 96

Neko Nabe is a photography book chronicling author Okumori Sugari’s attempts to raise a litter of stray kittens in a traditional farmhouse in the north of Honshū, an area traditionally referred to as “michinoku.” To scholars of pre-modern Japanese literature, this area will be familiar as the setting of Bashō’s famous haiku collection Oku no Hosomichi (“Journey to the Far North”). Scholars of contemporary Japan will recognize Neko Nabe itself as a major phenomenon in bookstores and on the internet.

As her kittens (neko) grow older, Okumori finds that they have a habit of sleeping curled up in Japanese cooking dishes called nabe, which are used in the winter for making potluck stews called nabemono. Pictures of kittens sleeping in nabe abound, but this book has quite a bit more content to offer, especially as the photographs and text detail life in a pleasantly rural part of a country that is often perceived as overwhelmingly urban.

Another joy of this book is that it is written in the local dialect. Because Okumori’s Japanese is fairly simple to understand, a student of the language should have no trouble picking out and deciphering the instances of northern dialect. For example, 先ず becomes まんず, 私 becomes おらほ, and the speech of Okumori’s father and grandmother becomes quite colorful indeed.

Neko Nabe, filled with amusing anecdotes and charmingly amateurish photography, is a short, easy, and oddly engrossing read for Japanese students interested in a depiction of life outside of Tokyo. Even when the dialect gets too heavy to be comprehensible, the cats are still cute, so there’s no way to lose.